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- global .- user support .- artwork .- developer . 
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 KDE themes?

 
 by 18volt on: Aug 12 2004
 
Score 50%

KDE needs more themes! I was wondering if creating themes without any programing knowledge would be possible? I think the reason OS X has such beautiful themes is its major use by designers and gui's like shapeshifter I think KDE needs to create a like wise program so not just the programing elite can create themes.
Just my opinion though


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 Re: KDE themes?

 
 by thomas12777 on: Aug 13 2004
 
Score 50%

afaik kde has a pixmap engine - so as far as you can handle gimp or photoshop (... if you're using kde on qt/mac - what did you think ;) you should be able to create nice themes.

if OSX themes wouldn't be delivered in this *ucking (s or f is up to you) propriatary autoexecutableinternetenableddummycompatible dmg stuff, it would be worth to somehow port the pixmap engine to kde as well. (sou you could directly use them - maybe converting the tiffs to pngs)

gtk has a lot of pseudo pixmap themes as well, but afaik they're using some querky allmost code config file what would make it hard to port it.


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 Re: Re: KDE themes?

 
 by h1k3r on: Aug 16 2004
 
Score 50%

I don't think KDE, itself, uses a pixmap engine. I think Enlightenment uses a pixmap engine, but, to create windecos and styles in KDE requires C/C++ programming skills and then the user needs to ./configure, make, make install the theme.

It would be nice if all that were needed was to create your items in The GIMP and then copy them to the correct directory, but, this isn't the case.
Maybe the KDE team will change that someday.


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 Re: Re: Re: KDE themes?

 
 by thomas12777 on: Aug 16 2004
 
Score 50%

look at styles like acqua or glass... the rely on the kde pixmap engine - you won't copile anything.

however to create more tricky things (change the behaviour of certaihn things, hovering animation etc.) you'll have to start gcc (and write some code before) - and there's no way around that


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 Re: KDE themes?

 
 by kness on: Aug 25 2004
 
Score 50%

Two themes, that uses only pixmaps, no line source code:

- http://www.kde-look.org/content/show.php?content=11015
- http://www.kde-look.org/content/show.php?content=11296

Ok, may be most peoble do not like these artworks, but they are created only with pixmaps and show, how many things a possible without any line C++ code. More is possible with pixmap styles .... and and other parts I do not know.

May be, you want to use only pixmaps for a theme, you can work years over years without writing a line C++ code to create a complete atmosphere for your desktop. My themes are under development since 2 years and not ready yet.

Greetings
kness


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 KSplash standard eng

 
 by bojanbozovic on: Aug 24 2004
 
Score 50%

How to use KSplash standard engine (as in KDE 3.2 standard splash screen) for custom KSplash screen?


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 Re: KSplash standard

 
 by kness on: Aug 25 2004
 
Score 50%

May way to create a KSplash theme:
- Create a new directory in ~/.kde/share/apps/ksplash/Themes
- copy the content of the KSplash standard theme to your directory
- Change the images "splash_top.png", "splash_bottom.png" "splash_active.png" and "splash_inactive.png" with your creations. All images have the same width!!
- Open "Theme.rc" with a text editor and change the name of the theme. It may be good, using the same name like your theme directory. Turn on or off the flashing.
- Open the KSplash theme manager ( A> kcmshell ksplash) and test your theme.
- Make a screenshot of the test screen and save it in your theme directory with the name "Preview.png"
- Pack your theme directory ( A>tar -czf your_theme_dir.tgz your_theme_dir ) and publish it at www.KDE-look.org

Hope, it will help.
Greetings


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 Left-Clicking only

 
 by arichard on: Aug 25 2004
 
Score 50%

For people with touch screens and single button (Apple) mice, it would be nice in my opinion if everything in KDE could be done with only left-clicking. Middle and right mouse buttons would be used for alternative shortcuts. Tooltips could be an option but not the default - instead, people would normally make tooltips shown by clicking a ? button then clicking the item of interest.

From a useability perspective, many people, I believe, prefer a simpler interface where they only have to click on things, without worrying about right-clicking or middle-clicking. This may be one reason PDAs seem much easier to use than computers. Also, I personally find it annoying when actions are caused by me moving the mouse cursor - I like movement of my mouse cursor to be only for the purpose of getting it where I want to click it.

I realize this may take a lot of work, but it's just a suggestion - even if this strategy is only adopted for future KDE programs I would be quite happy. I also realize that you can already do most things in KDE by only left-clicking, and in fact I can't think of a case of the top of my head where you can't, so maybe this strategy has already been adopted by many. I think, thought, that you can't make the tooltips of icons on toolbars appear without moving the mouse - which can't normally be done with a touch screen.


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 Re: Left-Clicking only

 
 by thomas12777 on: Aug 26 2004
 
Score 50%

there was a lot of discussinon on that on the developers list.
About you touchscreen problem, you could create a "virtual" right button by translating [some button]+[left mousebutton] -> [right mousebutton]
(but don't ask me how to exactly do that - if necessary, i could probably figure out)


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 Re:Left-Clicking

 
 by arichard on: Aug 26 2004
 
Score 50%

Cool. Am I able to read that discussion, and if so, how? (Did you mean this developer's list?)


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 Re: Re:Left-Clicking

 
 by thomas12777 on: Aug 27 2004
 
Score 50%

rather the mailing list ;)
there should be archives available on kde.org (must have been around august, 23rd - the discussion started on double rightclicking)

i think the discussion ended up somewhat unsolved - the main issue is that m$ users will expect use of right mouse buttons while apple users won't (but i think even the apple mice have more than just one button now ;)

the other problem is about contextmenus:
as soon as you have to press a secial (screen) button to get a context menu it's no more really contexted - and it's much easier to press the right mouse button than to press the left in combination with a keyboard one


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 Re: Re: Re:Left-Clic

 
 by arichard on: Aug 31 2004
 
Score 50%

I read some of the posts you mentioned. The difference between what they were saying and what I'm saying is they were (partly) debating whether right-clicking should do anything at all. I am by no means saying right-clicking should change - since some users prefer it, it should remain. What I'm saying is that right-clicking shouldn't be necessary to do anything; everything should be do-able with left clicking only.

The other issue is that I believe mouse movement should never cause things to happen, unless the users configure it to. Right now help bubbles pop up when I move my mouse (which annoys me more often than not) - worse, those bubbles sometimes can only be made to appear by moving the mouse. This is a problem for absolute pointing devices, such as touch screens, because they normally don't support pointer movement.


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 Re: Re:Left-Clicking

 
 by arichard on: Aug 31 2004
 
Score 50%

By the way, I meant that ! to be a ?.


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 KDE Coding Course?

 
 by gg3po on: Sep 3 2004
 
Score 50%

I'd like to ask the advice of the KDE programmers out there. Up until now, as you can see from my posts, I've mostly created artwork, exclusively. I have several ideas that I'd like to carry out, but that will require more extensive programming skill than I currently possess. Recently my employer has expressed a willingness to pay for my taking a course on any subject that interests me -- the only stipulation being that said course must be *online*. I would like to take this opportunity to begin to learn how to code in C++ for QT/KDE apps, but am unaware of any suitable course that is currently taught online. I looked at the O'Reilly website (http://oreilly.useractive.com/courses/complete.php3), and found a course in plain vanilla C, but I'd really like something that focuses more on QT/KDE. I'd also like something that's for people not entirely new to programming. I know how to code in several scripting languages like Perl, PHP, javascript, and years ago was quite good at GW Basic. :-) Do any of you know of an online course of this nature that can be of help?


-3po
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 Re: KDE Coding Course?

 
 by leinir on: Sep 4 2004
 
Score 50%
leinirleinir
KDE/Amarok, KDE/Gluon
editor
Home

I think this has been included in the newest versions of KDevelop, but there is a most excellent tutorial on using KDevelop to program KDE/QT at http://women.kde.org/articles/tutorials.php


..Dan // Leinir
http://www.leinir.dk/

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 Re: Re: KDE Coding Course?

 
 by gg3po on: Sep 7 2004
 
Score 50%

I appreciate your help very much. I took a glance at these tutorials, and I'll definitely be going through them, as they look really good. I guess what I'm looking for, in addition to some really good free tutorials like this one, is an actual paid online course (might as well take advantage of my employer's good will -- they are willing to spend a few $$$ :-) ), where I'd have human being instructors (even if only interacting with me online), that maybe have chat sessions, forums, and email correspondence for students... similar to the O'Reilly courses I link to above. Do you know if there's anything like that available anywhere?


-3po
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 Re: Re: Re: KDE Coding Course?

 
 by fake on: Sep 7 2004
 
Score 50%

I think that there's no online course on KDE/QT (Trolltech organizes some courses but they're not online).

Anyway, if you want, you could take some general plain C++ course or/and Object Oriented Programming course, and *then* learn by yourself QT/KDE programming using the freely available tutorial (some of them are really good) or the qt documentation on Trolltech's site. QT/KDE programming is pretty easy and straightforward, once you know the basis of C++ and OOP.

A quick googling gave me some links, maybe they can be useful to you...
http://www.elearners.com/courses/programming.htm
http://www.guruischool.com/examples/jsp/getLesson.jsp?catid=C3-3-13
http://www.guruischool.com/examples/jsp/getLesson.jsp?catid=C3-1-1
http://www.e-learningcenter.com/c_programming.htm
http://www.worldwidelearn.com/online-training/programming-course.htm
...and many many more


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 KMultiTabBar

 
 by code on: Sep 4 2004
 
Score 50%

Hi, i have a problem with KMultiTabBar, i want to code an HTML Editor, and i wanted to makea TabBar like in KDevelop(the one on the left side) in my Editor too.
But i dont know how to make a KMultiTabBar, the documentation doesnt say much about it(or i didnt found anything).
Can someone give me an example code how to create a KMultiTabBar? :)


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 Re: KMultiTabBar

 
 by MxCl on: Sep 18 2004
 
Score 50%

amaroK browserbar.cpp is a good implementation. KMultiTabBar is the worst class ever made.


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 for all of u style..

 
 by motyR on: Sep 26 2004
 
Score 50%

coder.
hey there, i'am would to give atry to build my first style for kde now i have afew questions for u guys

i'll point out that i have no problem coding in c++ and i've made afew windeco's for kde the last one is "Glass" http://kde-look.org/content/show.php?content=16390

1. is there any good tutorial about it if not what would u consider agood reading start point,and would u happen to know of akstyle implimention that have alot of comments that u can figure it all out,the one that i'am looking at right now is .NET but it doesnt have alot of comments.
2. what r the "must to" functions i'll have to impliment and which r the functions that draw the widgets?
3. after i've compiled and install do i need to restart X to see the changes or do i have an eqviliant function like "kwin --replace"?
4. afew tips that u can recomend would be nice

thats about it, hope u can help i would really like to acomplished this one.
10x alot!!!


PEACE!!!
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