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KAdventure

   0.2.1  

KDE Arcade Game

Score 58%
KAdventure
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KAdventure
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Link:  http://
Minimum required   Qt 3.x
Downloads:  2330
Submitted:  Jan 31 2004
Updated:  Sep 5 2005

Description:

KAdventure is a nice and simple adventure game providing fun and challenging puzzles. The player is presented with a 2D view from above a playing field, where he has to move his player to the exit. To get to the exit he has to overcome several obstacles, like walls, moving blocks, water and creatures.

I encourage anyone to create new levels using the new level editor, or even new objects and artwork.
Finally, if someone manages to create a Windows port he's welcome as well.

The game depends on Qt 3.3. If you need help on how to use the Autopackage file, see: http://www.autopackage.org/docs/howto-install/

Known issues:
- Clicking Save Level immediately saves the current level, and will overwrite the old level without warning.
- Saving levels only works when the level files are writable. So you should have installed in your home directory or made the directory with the levels writable. No warning is given when saving fails.
- Pressing +/- to change the resolution has some redrawing issues in Edit mode. You can minimize and re-open the window to get a correct redraw.
- If you have changed the size of a level, you need to save and reload the level for the new size to take effect.




Changelog:

since v0.2
- Fixed the crash when a mine exploded.
- Some small fixes and tidying up.
- Added 2 small new levels.

since v0.1.1:
- Implemented a more user-friendly interface.
- Added a graphical level editor.
- Added new objects: Gate and Button
- Added 4 new levels.
- Many bugfixes.




LicenseGPL
(kadventure-0.2.1.x86.package [Autopackage])
(kadventure-0.2.1.tar.bz2 [source code])
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 Chips Challenge?

 
 by bpdace on: Feb 1 2004
 
Score 50%

Looks like the old chips challege! I love that game... awesome! Keep up the awesome work and maybe we'll get tons more support for levels, and objects like you said


none
Reply to this

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 Great!

 
 by Chrisitiaan on: Feb 16 2004
 
Score 50%

Yes, it also let me think of Chip Challange. I seriously hope it will be part of the main KDE distribution when it's ready!


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 Love it

 
 by anderslund on: Apr 4 2004
 
Score 50%

This is really nice! It is allready nice, with a few additions a really cool game.
Mostly i miss some information and a little bit of a GUI, and for the gameplay support for the game area to be a different size than the window so the window can stay the same size.


Reply to this

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 Re: Love it

 
 by arendjr2 on: Aug 16 2005
 
Score 50%

All implemented ;)
(though there are still some rough edges in the interface and I wouldn't consider it fully ready yet...)


Reply to this

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 If it will be std...

 
 by AlexeyKouznetsov on: Jan 14 2005
 
Score 50%

Sorry for my English...

Very nice game.

Only one question (now):

1) Are you intending to do smth to allow run it from /usr/bin/... and place all data into /usr/share/... - or it will be only after game become full-value one?


Reply to this

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 Re: If it will be st

 
 by arendjr2 on: Aug 16 2005
 
Score 50%

Check out the new Autopackage, this will exactly what you requested.


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 nice one

 
 by mimec on: Aug 17 2005
 
Score 50%

It reminded me of a simple game I wrote years ago (using my good old Amiga) and which I've completely forgotten :). I'll check it out as soon as I get back from work, for now I just looked at the sources and I like the idea of scriptable objects.


Reply to this

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 Hmmm.

 
 by SynTruth on: Sep 8 2005
 
Score 50%


I've tried both versions, and neither works. Don't have time to bother with it, though would like to try the game. I wish you had used the standard automake ./configure package.


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