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Knights

   2.5.0  

KDE Board Game

Score 86%
Knights
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Knights
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Knights
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Version Control:  Link
Homepage:  Link
Minimum required   KDE 4.x
Downloads:  4132
Submitted:  Mar 23 2010
Updated:  Jan 24 2013

Description:

Knights is a simple chess board for KDE 4. It is a rewrite of the KDE3 Knights.

Its home page with regular updates is at http://noughmad.com/knights.

You can play againts computer engines that support the XBoard protocol (like GnuChess), against anouther player at the same computer, or on the Free Internet Chess Server. It has automatic rule checking and some nice animations.

For compiling, you need KDE as well as libkdegames headers, which are usually found in libkdegames-dev or libkdegames-devel packages.

Packages can be downloaded form build.opensuse.com, however try to use your distribution's version when possible. In any case, please report any problems, bugs, and wishes to bugs.kde.org (product knights).

The source archive includes a README.themes file with info for creating and sharing new themes for Knights. They can be uploaded to kde-look.org, and downloaded directly from Knights.

Due to a recent break of compatibility in KDEGames, versions from 2.5 onward require KDE 4.9 or newer. User of older KDE version should use the 2.4 branch.




Changelog:

Version 2.5.0: Port to new KDEGames library, compatible with KDE 4.9

Version 2.4.2: A handful of usability fixes

Version 2.4.1 introduces support for the UCI protocol, setting the difficulty level of chess engines, game history display, and loading and saving PGN files.

Version 2.4.0 brings voice support, possibility of external control by dbus, and a couple of bug fixes.

Version 2.3.2 is a bugfix release with several fixes, mostly by Dave Kaye. It fixes drag-coused freezes, dropping pieces outside of the board, and a theme appearing twice in the selection dialog.

Version 2.3.1 fixed exactly one bug; the peace captured by en-passant is now properly removed.

The changelog since the last stable release (2.2.0) includes:

- Watching two engines play
- Improved time control support for chess engines
- Better support for the XBoard protocol means Knights can play with more engines, including Crafty, Sloppy, Sjeng and Phalanx.
- Players can now make and receive offer for draw, pause, undo, adjourn and abort. All except Draw are only used when playing on the chess server.
- Players can now undo their moves.
Improved game dialog, with more game options.
- Improved server dialog, with a seek graph.
- Ability to interact with a chess server or a computer engine via a text console.
- Simple chat widget for talking to your remote opponent.
- Selecting and moving pieces by clicking, without dragging.




LicenseGPL
Source(Source (for KDE 4.9))
Source(Old version (for KDE < 4.9))
openSUSE Tumbleweed (x86_64)
openSUSE Tumbleweed (i586)
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 gnuchess 5.08

 
 by nqn1976 on: Feb 10 2011
 
Score 50%

Hi,
knights seems to be incompatible with gnuchess 5.08. It just gets stalled when it's the machine's turn.


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 Re: gnuchess 5.08

 
 by Rettich on: Feb 10 2011
 
Score 50%

Same problem here with
GNU Chess 5.07.94.1b


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 Re: Re: gnuchess 5.08

 
 by Noughmad on: Feb 12 2011
 
Score 50%

Yes, I get the same thing. Apparently I was relying on some Gnuchess behavior that is not in the XBoard protocol. I _think_ I just fixed it in master, so it will be in the next release. Fortunately, this will be soon.


Laziness is the Mother of Wisdom
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 bad file

 
 by nqn1976 on: Mar 9 2011
 
Score 50%

Hi, the 2.3.0 source download seems to be corrupted. I get a 63KB file which can't be uncompressed.


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 Re: bad file

 
 by Noughmad on: Mar 10 2011
 
Score 50%

Thanks, I replaced and it should work now.


Laziness is the Mother of Wisdom
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 Bug

 
 by Uzanto on: Mar 13 2011
 
Score 50%

I watch a bug where the pawn hits through the passage. ( http://upload.wikimedia.org/wikipedia/commons/0/09/Ajedrez_animaci%C3%B3n_en_passant.gif ) Broken pawn is not removed from the board.


Mandriva 2010.2
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 Re: Bug

 
 by Noughmad on: Mar 13 2011
 
Score 50%

I see, it's a bug. I don't see how this slipped me, but it has. I'll post an update soon.


Laziness is the Mother of Wisdom
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 Re: Re: Bug

 
 by Noughmad on: Mar 16 2011
 
Score 50%

I just posted a new version (2.3.1) that fixes this.


Laziness is the Mother of Wisdom
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.

 Re: Re: Re: Bug

 
 by Uzanto on: Mar 19 2011
 
Score 50%

Thank you very much


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 server console improvement

 
 by Rettich on: Mar 20 2011
 
Score 50%

The server console is really cool, but it is not very useful with all those seeks from other players if you want to view ranks or something like this.

So, maybe a button "Hide seeks" or something like this would be nice.


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 Re: server console improvement

 
 by Noughmad on: Mar 20 2011
 
Score 50%

Well, it is the console, so you can always type in "set seek 0".

But I also started on a feature that would allows you to define you own convenience buttons and save them between sessions. Unfortunately, I ran out of time before 2.3, so it'll probably in the next version.


Laziness is the Mother of Wisdom
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 Other engines

 
 by defilers on: Mar 30 2011
 
Score 50%

I have stockfish and crafty installed. But unfortunately they don't work. Will be great if we can play against other engines and even better if we can watch engine battle in tournament like in arena.


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 Re: Other engines

 
 by Noughmad on: Sep 6 2011
 
Score 50%

Stockfish doesn't support the XBoard interface, but Crafty should work, and I have tested with it.


Laziness is the Mother of Wisdom
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 Re: Re: Other engines

 
 by Noughmad on: Sep 6 2011
 
Score 50%

And by the way, you can watch two engines battle.

Do you perchance have an old version installed? For example, Ubuntu Natty only has 2.0.1, which is very old with little features and many bugs. Try the latest version, you can download the package from this site.


Laziness is the Mother of Wisdom
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 Re: Re: Re: Other engines

 
 by defilers on: Sep 21 2011
 
Score 50%

What about UCI2 protocol? Is Knights going to support UCI2 in future release?


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 Re: Re: Re: Re: Other engines

 
 by Noughmad on: Oct 14 2011
 
Score 50%

Maybe :)

There are no current plans to support UCI, but as I understand it shouldn't be that hard. Probably after I implement PGN saving and loading, if I still have enough time by then.


Laziness is the Mother of Wisdom
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 Can't Compile

 
 by chomp on: Sep 5 2011
 
Score 50%

When I try to compile I get:

make[2]: *** No rule to make target `/usr/lib/libkdegames.so', needed by `src/knights'. Stop.
make[1]: *** [src/CMakeFiles/knights.dir/all] Error 2
make: *** [all] Error 2


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 Re: Can't Compile

 
 by Noughmad on: Sep 6 2011
 
Score 50%

This happens with a clean buld? I sometimes get such errors (with other programs) and they are resolved by removing the build directory and trying again.

Alternatively, it's possible there's a problem with your libkdegames install. Did you remove the library but still have a CMake file pointing to it?


Laziness is the Mother of Wisdom
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