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- Content .- Fans (5) .- Knowledge Base  . 

Dragon Player


KDE Video Application

Score 80%
Dragon Player

Link:  http://dragonplayer.org
Minimum required   KDE 4.x
Downloads:  26904
Submitted:  Oct 20 2004
Updated:  Feb 26 2008


Dragon Player is a video player for KDE 4 that focuses on simplicity
and easy of use. It is the successor of Codeine, a player for KDE 3.

It is now available in gutsy-backports, check out the Dragon Player website if you use Kubuntu.


Removed the locking of the volumeSlider if the mute is active

Fixed issue where if the user ESCed the play media dialog it wouldn't reappear.
Pressing 'M' causes mute
Return to the logo when playback is explictly stopped
New Icon
Fixed crash on double click in KPart Bug #157579
The volumeSlider is locked if the mute is active

Fix status bar title disappearing on window resize
Can turn off subtitles
Can revert to the 'auto' audio channel
Save subtitle and audio channel selection
New DBus API under /Player and /TrackList. A full implementation of MPRIS.
Fix pausing and then playing causing the window size to revert.
A new smart "Play Disc" button that plays whatever kind of media is inserted and
if more then one disc is inserted it lets you pick which disc to play.
As a result, Video CD's and Audio CD's are now experimentally supported.

Fix hang on close when paused
Restore cursor hiding over the playing video widget
Restore video settings widget (contrast, brightness), as a sidebar instead of a window.
Restore KPart
Save video settings
Audio channel selectable
Volume slider toolbar. Volume saved globally, not per-file.
Imported Amarok's runtime-selectable debug() system

New maintainer: Ian Monroe
Renamed to Dragon Player
Ported to Qt4, KDE4 and Phonon. Many feature regressions. None of Codeine's bugs though... a whole new set!

Source(Dragon Player 2.0.1)
Source(Codeine 1.0.1)
other(Dragon - Arch Linux)
SUSE(One-Click SUSE install Dragon Player)
Debian(Dragon Player 2.0-1)
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 by fourhead on: Nov 16 2005
Score 50%

It's me again, I've been using Codeine for a while now, and I have two little (well one not-so-little perhaps) suggestions:

1. When Codeine is started, a window pops up with three different play buttons + recently played videos. I had the idea that instead of using a seperate dialog box for that, why not embed this dialog into the Codeine main window? (a little like Kaffeine does it, but without all this clutter). This would "save" you one dialog box, because together with the file-open-dialog there are three! windows open, so this coul be reduced.

2. One major thing I miss on ALL video players is an easy, straight-forward way to play a video fullscreen on the TV (DISPLAY=:0.1). I'd love an option in Codeine for this, and it could be imlemented easily I think: Right next to the fullscreen button, there could be a TV button, which does nothing more than bringing the video fullscreen to display 1 (Which display could be configurable). I think this woulde be a valuable extension without bringing too much extra functionality & complexity to Codeine.

And third, not a suggestion, but an offer: I'd like to see Codeine in German, and I'm not aware of a German translation so far, so I'd offer you to send me all necessary files and I could translate it for you. I'd happily do this!



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 volume control

 by labrum on: Nov 16 2005
Score 50%

I really like your player!
But I am missing an easy volume control, there is one only in 'configure xine'. BTW: What should the user think about configuring xine in codeine? This may be confusing. He may not know what xine is anyway.

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 Re: volume control

 by damjan on: Nov 22 2005
Score 50%

Add this function to app/xineEngine.cpp:
VideoWindow::change_amp_vol(int change) {
int value;
value = xine_get_param(m_stream, XINE_PARAM_AUDIO_AMP_LEVEL) + change;
if (value > 200) value = 199;
if (value < 0) value = 0;
xine_set_param(m_stream, XINE_PARAM_AUDIO_AMP_LEVEL, value);
showOSD(i18n("Amplification Level: %1%").arg(int( (value+1)/2 )));

And this to app/mainWindow.cpp
const QCString sender = this->sender()->name();
if( sender == "volume_up" )

else if( sender == "volume_down" )

And then add these two lines to MainWindow::setupActions() in app/mainWindow.cpp:
new KAction( i18n("Volume up"), Key_Plus, this, SLOT(volume()), ac, "volume_up" );
new KAction( i18n("Volume down"), Key_Minus, this, SLOT(volume()), ac, "volume_down" );

And recompile. Now you have software amp control with the keypad plus and minus buttons.

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 SlackWare TGZPackage

 by gohanz on: Nov 17 2005
Score 50%

A SlackWare 10.2 TGZ Package is ready to download!!!



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 full screen

 by maniac on: Dec 3 2005
Score 50%

in full screen mode, if the position slider is at the top, everything works fine. if the position slider is at the bottom, when you move your mouse to the top of the screen, the slider appears at the bottom. this is a bit strange.

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 compile on amd64

 by Superstoned on: Jan 6 2006
Score 50%

hey, i'm having compile troubles with all codeine versions on amd64.

the last lines before error:

g++ -I/usr/kde/devel/include/ -I/usr/qt/3/include/ -march=k8 -O2 -pipe -fomit-frame-pointer -fvisibility-inlines-hidden -DNDEBUG -DNO_DEBUG -DQT_NO_TRANSLATION -Ibuild/app -Isrc/app -Ibuild -Isrc -I. -c -o build/app/mainWindow_moc.o build/app/mainWindow_moc.cpp
g++ -L/usr/X11R6/lib -o build/app/codeine build/app/xineEngine.o build/app/xineConfig.o build/app/xineScope.o build/app/theStream.o build/app/videoWindow.o build/app/videoSettings.o build/app/captureFrame.o build/app/actions.o build/app/stateChange.o build/app/slider.o build/app/analyzer.o build/app/playDialog.o build/app/listView.o build/app/adjustSizeButton.o build/app/fullScreenAction.o build/app/insertAspectRatioMenuItems.o build/app/playlistFile.o build/mxcl.library.o build/app/main.o build/app/mainWindow.o build/app/xineEngine_moc.o build/app/slider_moc.o build/app/analyzer_moc.o build/app/playDialog_moc.o build/app/mainWindow_moc.o -L/usr/kde/devel/lib64 -L/usr/qt/3/lib -lqt-mt -lkio -lkdecore -lkdeui -lxine -lXtst
/usr/kde/devel/lib64/libkdeui.so: undefined reference to `QProgressBar::~QProgressBar()'
collect2: ld gaf exit-status 1 terug
scons: *** [build/app/codeine] Error 1
scons: building terminated because of errors.

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 ./configure problem

 by hacosta on: Feb 14 2006
Score 50%

i get this problem with ./configure

Checking for main() in C library Xtst... no

-> im using xorg 7.0 on archlinux
-> libxtst is installed
-> files in libxtst

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 Re: ./configure problem

 by MxCl on: Mar 29 2006
Score 50%

I've made XTest optional, stay tuned for a new release. Of course without the screensaver can't be disabled.. But well this at least compiles right? Oh how I long for binary distribution... :(

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