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kbilliards

   0.8.7b  

KDE Arcade Game

Score 74%
kbilliards
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kbilliards
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kbilliards
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Link:  Link
Minimum required   KDE 3.x
Downloads:  19665
Submitted:  Nov 10 2004
Updated:  Jun 4 2006

Description:

a funny billiards simulator game, under KDE , Linux

home page:

http://www.hostnotfound.it/kbilliards.php




Changelog:

ver 0.8.7b
- one annoying bug fixed

ver 0.8.7
- one bug fixed
- minor graphic improvements
- initial support for "waf" building system

ver 0.8.6
- changed music file format from mp3 to ogg
- added more intuitive mouse icons
- ability to play with mouse buttons, thanks to Keegan Carruthers-Smith
- little bugfix

ver 0.8.5
- added french translation "fr" thanks to Alexandre Svetoslavsky
- updated "ru" translation thanks to Alexey Kouznetsov
- internal improvements, added customizable billiard map system (bzipped file .kbm)

ver 0.8.1
- added reset button and some graphical stuff on scores dialog
- two bugs fixed

ver 0.8
- AI player added, thanks to Fabio Chiarello for is math support
- internal improvements: rewrote and simplified edgeobject
- updated "it" translation
- fixed strange behaviors on .po translations file derived from kdevelop's mistakes..
- code improvements

ver 0.7.1
- small bug fixed

ver 0.7
- partial rewrote of game to introduce new features
- Two Player Mode
- Game type selection
- fixed 3 very insidious bugs one from "double -0 +0" other from multithreads on Qt

ver 0.6.1
- compilation warnings fixed
- minor improvements

ver 0.6
- several BugFixes
- graphic improvements by me! :-O
- added logo kbilliards on carpet,thanks to Danny Allen
- added russian translation "ru", thanks to Alexey Kouznetsov
- minor improvements




LicenseGPL
(source .tar.bz2)
SUSE(openSuSE 10.1 , x86_64)
SUSE(openSuSE 10.1 , i586)
SUSE(openSuSE 10.1 , ppc64)
SUSE(openSuSE 10.1 , ppc)
SUSE(openSuSE 10.1 , src)
Fedora(Fedora core 5 , i386)
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 nice

 
 by theborg on: Nov 10 2004
 
Score 50%

nice game


Reply to this

-
.

 Re: nice game

 
 by BorgQueen on: Nov 10 2004
 
Score 50%

Indeed very nice game.
We like it. There is consensous
Kbillards will be assimilated.

The Borg Queen


Reply to this

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 OpenGL?

 
 by asdex on: Nov 11 2004
 
Score 50%

Maybe some OpenGL support http://www.tobias-nopper.de/BillardGL/wasistbillardgl_screenshots-en.htmllike


Reply to this

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.

 Can't download this!

 
 by AlexeyKouznetsov on: Dec 7 2004
 
Score 50%

What is it? I can download only 1,5 Mb of 1,8 (i already a month try to download it...)


Reply to this

-
.

 More excitement?

 
 by AlexeyKouznetsov on: Jan 9 2005
 
Score 50%

Nice game...
I already seen it on Dendy...
But could you add support for two players - then family's members will not kill themselves because of it...


Reply to this

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.

 compiling problems..

 
 by happytuxer on: Jan 26 2005
 
Score 50%

I am using Mandrake 10.1 and gcc-3.4.1 and upon 'make' I get the following messages:
make
cd . && make -f admin/Makefile.common configure.in ;
make[1]: Entering directory `/home/tron/Documents/temp/kbilliards-0.6.1'
make[1]: Leaving directory `/home/tron/Documents/temp/kbilliards-0.6.1'
cd . && /bin/sh /home/tron/Documents/temp/kbilliards-0.6.1/admin/missing --run aclocal-1.9
/usr/share/aclocal/vorbis.m4:9: warning: underquoted definition of XIPH_PATH_VORBIS
run info '(automake1.9)Extending aclocal'
or see http://sources.redhat.com/automake/automake.html#Extending%20aclocal
/usr/share/aclocal/ogg.m4:8: warning: underquoted definition of XIPH_PATH_OGG
/usr/share/aclocal/g-wrap.m4:7: warning: underquoted definition of AC_GWRAP_CHECK_GUILE
/usr/share/aclocal/g-wrap.m4:23: warning: underquoted definition of AM_PATH_GWRAP
/usr/share/aclocal/audiofile.m4:12: warning: underquoted definition of AM_PATH_AUDIOFILE
:snip:

In file included from kbilliards.h:38,
from main.cpp:22:
psettings.h:23:24: confdialog.h: No such file or directory
In file included from kbilliards.h:38,
from main.cpp:22:
psettings.h:37: error: expected class-name before '{' token
psettings.h:37: warning: `class PSettings' has virtual functions but non-virtual destructor
In file included from kbilliards.h:40,
from main.cpp:22:
dlgscores.h:27:20: scores.h: No such file or directory
dlgscores.h:28:21: playern.h: No such file or directory
In file included from kbilliards.h:40,
from main.cpp:22:
dlgscores.h:34: error: expected class-name before '{' token
dlgscores.h:34: warning: `class PlayerName' has virtual functions but non-virtual destructor
dlgscores.h:48: error: expected class-name before '{' token
dlgscores.h:48: warning: `class DlgScores' has virtual functions but non-virtual destructor
make[2]: *** [main.o] Error 1
make[2]: Leaving directory `/home/tron/Documents/temp/kbilliards-0.6.1/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/home/tron/Documents/temp/kbilliards-0.6.1'
make: *** [all] Error 2

can you offer any suggestions?.. I am a novice at this but would like to get your program running
Thank you very much.


Reply to this

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 Re: compiling proble

 
 by samuelec on: Feb 7 2005
 
Score 50%

make distclean

and then try to use the tools
aclocal
automake
autoconf

sorry there is no error on code, this problem is autotools and kdevelop related.


Reply to this

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.

 Physics

 
 by solidliquid on: Mar 23 2005
 
Score 50%

Hi, I was just wondering if a real physics engine is going to be implemented at some point, so I can play this more like I do in real life. Looks like it's coming along great, but I just can't get into it when I can't control the cue ball. Any chance spin will be supported in the future? There's a great tutorial on the physics of the game at http://www.playpool.com/apapp/download.php

Also, will the ball speed be tweaked out to be more realistic, at least in the near term? Right now it feels like playing on some $200 table from Sears rather than a $5000 Brunswick Goldcrown.

Oh, you may find some tips on the shots commonly used by pool players at http://www.azbilliards.com

Keep up the great work!


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