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KsirK

   20100717  

KDE Tactics & Strategy Game

Score 78%
kleagkleag
KDE, ksirk and kgraphviewer
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Gaël de Chalendar 3

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KsirK
zoom


KsirK
zoom


Link:  Link
Minimum required   KDE 4.x
Downloads:  13034
Submitted:  Mar 4 2005
Updated:  Jul 17 2010

Description:

There is now binary packages for several distributions thanks to the OpenSuSE Build Service. See the links below. If there is no package for your distribution, it's probably because it does not currently contains KNewStuff3 while the current (20100717) version of KsirK depends on it.

The KDE 4.2 version of KsirK corrected a lot of bugs but moreover it had new features:
- playing over the Jabber network (Gmail protocol);
- a skin editor. Now if you can create (or gather) SVG graphics, you can easily create new skins;
- Hot New Stuff support. You can easily download and install new skins.


To build the KDE4 preview version, you must have the KDE4 libkdegames package installed with its development package. Then
* download and extract the archive;
* cd in the newly created dir ;
* mkdir build
* cmake -DCMAKE_INSTALL_PREFIX=$KDEDIR .. (where $KDEDIR is where KDE4 is installed)
* make
* install with the appropriate root rights
* run ksirk (or ksirkskineditor)

For bugs reports, please no comment here but at bugs.kde.org

If you want to play network games with others, connect with your jabber account and reach the room ksirk@conference.kdetalk.net


KsirK still needs YOU ! I'd like to receive:
- play network games with you;
- comments;
- bug reports (well, I wouldn't like but they would be useful !);
- help for new skins ;
- code if you'd like.

Happy World Conquest !

Kleag

KsirK is a strategy game inspired by the well known game Risk. It runs under KDE or any Linux system with the KDE libs and is released under the GPL. KsirK is a multi-player network-enabled game with an AI.

Build and installation instructions are in the INSTALL file in the source archive




Changelog:

This was completely outdated ! Before I update this data, you can have a look at the ChangeLog file and the TODO file (items marked with DONE)




LicenseGPL
Source(Source Tarball for KDE4)
Source(Source Tarball for KDE3)
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-

 how to launch?

 
 by spiffytech on: May 30 2005
 
Score 50%

I installed ksirK, but where's the executable? How do I launch it?


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-

 Re: how to launch?

 
 by kleag on: May 30 2005
 
Score 50%
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Sorry, but what did you download exactly ? If it is the source tarball of ksirk-1.2-2 (and it is the only non-buggy source for now), then you should untar it (tar xvzf , configure (don't forget to give the location of your KDE distribution to the --prefix option), compile and install. Sorry, but I have no time to prepare pre-compiled binaries.
You can find more complete instructions in the INSTALL file on the web site...

Good luck !


Kleag
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-

 Re: how to launch?

 
 by fab on: Jul 1 2005
 
Score 50%

use the prefix option when compiling. For SUSE this is ./configure --prefix=/opt/kde3


Fab


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-

 history

 
 by muts68 on: Jul 13 2005
 
Score 50%

What i would like to see in Ksirk is a history of the attacks. Now only in the status bar you can see what the outcome of the dices were and how many armies are lost. But it is all gone in a seconde. Maybe an extra window where all the attacs/dices/lost-win are showed.
An other thing whould be if the map (board) is scalleble. so you can play the game full screen or as small as you want.
I like the game very much, it is good fun to play it.


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-
.

 Re: history

 
 by kleag on: Jul 13 2005
 
Score 50%
kleagkleag
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Thanks for your very positive feedback !

The history is a very good idea. I will add it in the TODO list.

For the zoom possibility, it's not a bad idea, but is probably difficult to implement. New skins of various sizes would be easily feasable.

Anyone interested in creating a beautiful wide new skin ???


Kleag
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-
.

 gentoo ebuild

 
 by somekool on: Aug 3 2005
 
Score 50%
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any gentoo ebuild for this ???


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-

 Re: gentoo ebuild

 
 by kleag on: Aug 3 2005
 
Score 50%
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Well, there is currently no binary distribution nor specific scripts to build on a specific distribution.

Anybody wanted to create packages would be very welcome !


Kleag
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-

 hi!

 
 by Superstoned on: Aug 10 2005
 
Score 50%

i get the following error when compiling the source: In file included from ../../ksirk/GameLogic/eventslistproperty.h:15, from ../../ksirk/GameLogic/gameautomaton.h:15, from kplayersetupdialog.cpp:19: /usr/kde/devel/include/kgame/kgamepropertylist.h: In member function `uint KGamePropertyList::findIterator(QValueListIterator)': /usr/kde/devel/include/kgame/kgamepropertylist.h:56: error: there are no arguments to `begin' that depend on a template parameter, so a declaration of `begin' must be available /usr/kde/devel/include/kgame/kgamepropertylist.h:56: error: (if you use `-fpermissive', G++ will accept your code, but allowing the use of an undeclared name is deprecated) /usr/kde/devel/include/kgame/kgamepropertylist.h:56: error: there are no arguments to `end' that depend on a template parameter, so a declaration of `end' must be available /usr/kde/devel/include/kgame/kgamepropertylist.h:64: error: no matching function for call to `count()' /usr/kde/devel/include/kgame/kgamepropertylist.h: In member function `void KGamePropertyList::prepend(const type&)': /usr/kde/devel/include/kgame/kgamepropertylist.h:91: error: there are no arguments to `begin' that depend on a template parameter, so a declaration of `begin' must be available /usr/kde/devel/include/kgame/kgamepropertylist.h: In member function `void KGamePropertyList::save(QDataStream&)': /usr/kde/devel/include/kgame/kgamepropertylist.h:184: error: no matching function for call to `count()' /usr/kde/devel/include/kgame/kgamepropertylist.h:187: error: there are no arguments to `begin' that depend on a template parameter, so a declaration of `begin' must be available /usr/kde/devel/include/kgame/kgamepropertylist.h:187: error: there are no arguments to `end' that depend on a template parameter, so a declaration of `end' must be available /usr/kde/devel/include/kgame/kgamepropertylist.h: In member function `void KGamePropertyList::command(QDataStream&, int, bool)': /usr/kde/devel/include/kgame/kgamepropertylist.h:206: error: there are no arguments to `at' that depend on a template parameter, so a declaration of `at' must be available /usr/kde/devel/include/kgame/kgamepropertylist.h:225: error: there are no arguments to `at' that depend on a template parameter, so a declaration of `at' must be available make[3]: *** [kplayersetupdialog.lo] Error 1 is this a fault of yours, or on my side? x86_64-pc-linux-gnu-3.4.4 kde SVN


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-

 Re: hi!

 
 by kleag on: Aug 11 2005
 
Score 50%
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It looks like if your Qt was compiled without STL support (which is not good). Could you please check with the little program below (found on the web) ? Put in an empty directory and do:

qmake -project
qmake
make

and see if it compile fine.


#include
#include
#include

int main()
{

std::list items;

items.push_back(QString("5"));
items.push_back(QString("2"));
items.push_back(QString("3"));

items.sort();

if (std::binary_search(items.begin(), items.end(), QString("5")))
qWarning("found");

for (std::list::iterator it = items.begin(); it != items.end(); ++it)
{
qWarning(*it);
}
}

If if compiles fine, then you have STL support and we should search for another problem. Could you then open a bug report here, please ? :
https://gna.org/bugs/?group=ksirk

Good luck.


Kleag
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-

 Re: Re: hi!

 
 by Superstoned on: Aug 11 2005
 
Score 50%

ehm, with what name should i put this text in a directory? btw what does stl do?


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 Re: Re: Re: hi!

 
 by kleag on: Aug 11 2005
 
Score 50%
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Any name will do ! Myself, I named it qtstl.cpp

STL is the Standard Template Library, a full part of the standard C++ language since some years now but that were not well supported by compilers for a long time. But now it is and it's support should be compiled in Qt.

I heared that some distributions still give Qt without STL support. That should be changed.


Kleag
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-

 Re: Re: Re: Re: hi!

 
 by Superstoned on: Aug 11 2005
 
Score 50%

superstoned@wietbak ~/test $ cat qtstl.cpp #include #include #include int main() { std::list items; items.push_back(QString("5")); items.push_back(QString("2")); items.push_back(QString("3")); items.sort(); if (std::binary_search(items.begin(), items.end(), QString("5"))) qWarning("found"); for (std::list::iterator it = items.begin(); it != items.end(); ++it) { qWarning(*it); } }superstoned@wietbak ~/test $ qmake -project superstoned@wietbak ~/test $ qmake superstoned@wietbak ~/test $ make g++ -c -pipe -Wall -W -march=k8 -O2 -pipe -DQT_NO_DEBUG -I/usr/qt/devel/mkspecs/linux-g++ -I. -I. -I/usr/qt/devel/include -o qtstl.o qtstl.cpp qtstl.cpp:1:10: #include expects "FILENAME" or qtstl.cpp:2:10: #include expects "FILENAME" or qtstl.cpp:3:10: #include expects "FILENAME" or qtstl.cpp: In function `int main()': qtstl.cpp:8: error: `list' is not a member of `std' qtstl.cpp:8: error: expected `;' before "items" qtstl.cpp:10: error: `items' undeclared (first use this function) qtstl.cpp:10: error: (Each undeclared identifier is reported only once for each function it appears in.) qtstl.cpp:10: error: `QString' undeclared (first use this function) qtstl.cpp:16: error: `binary_search' is not a member of `std' qtstl.cpp:17: error: `qWarning' undeclared (first use this function) qtstl.cpp:19: error: `std::list' has not been declared qtstl.cpp:19: error: `iterator' undeclared (first use this function) qtstl.cpp:19: error: expected `;' before "it" qtstl.cpp:19: error: `it' undeclared (first use this function) qtstl.cpp:23:2: warning: no newline at end of file make: *** [qtstl.o] Error 1 is this the same problem? looks like that, isn't it?


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-

 Re: Re: Re: Re: hi!

 
 by Superstoned on: Aug 11 2005
 
Score 50%

superstoned@wietbak ~/test $ cat qtstl.cpp #include #include #include int main() { std::list items; items.push_back(QString("5")); items.push_back(QString("2")); items.push_back(QString("3")); items.sort(); if (std::binary_search(items.begin(), items.end(), QString("5"))) qWarning("found"); for (std::list::iterator it = items.begin(); it != items.end(); ++it) { qWarning(*it); } }superstoned@wietbak ~/test $ qmake -project superstoned@wietbak ~/test $ qmake superstoned@wietbak ~/test $ make g++ -c -pipe -Wall -W -march=k8 -O2 -pipe -DQT_NO_DEBUG -I/usr/qt/devel/mkspecs/linux-g++ -I. -I. -I/usr/qt/devel/include -o qtstl.o qtstl.cpp qtstl.cpp:1:10: #include expects "FILENAME" or qtstl.cpp:2:10: #include expects "FILENAME" or qtstl.cpp:3:10: #include expects "FILENAME" or qtstl.cpp: In function `int main()': qtstl.cpp:8: error: `list' is not a member of `std' qtstl.cpp:8: error: expected `;' before "items" qtstl.cpp:10: error: `items' undeclared (first use this function) qtstl.cpp:10: error: (Each undeclared identifier is reported only once for each function it appears in.) qtstl.cpp:10: error: `QString' undeclared (first use this function) qtstl.cpp:16: error: `binary_search' is not a member of `std' qtstl.cpp:17: error: `qWarning' undeclared (first use this function) qtstl.cpp:19: error: `std::list' has not been declared qtstl.cpp:19: error: `iterator' undeclared (first use this function) qtstl.cpp:19: error: expected `;' before "it" qtstl.cpp:19: error: `it' undeclared (first use this function) qtstl.cpp:23:2: warning: no newline at end of file make: *** [qtstl.o] Error 1 is this the same problem? looks like that, isn't it?


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-

 Re: Re: Re: Re: Re: hi!

 
 by kleag on: Aug 12 2005
 
Score 50%
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Hello,

Sorry, I did not see that some text was lost in the test program during the adding on the forum.
I have put the file on the KsirK download area, here:
http://download.gna.org/ksirk/qtstl.cpp

So, you can do the test. Thank you !


Kleag
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-

 Re: Re: Re: Re: Re: Re: hi!

 
 by Superstoned on: Aug 12 2005
 
Score 50%

thank you! output was this: superstoned@wietbak ~/test $ qmake -project superstoned@wietbak ~/test $ qmake superstoned@wietbak ~/test $ make g++ -c -pipe -Wall -W -march=k8 -O2 -pipe -DQT_NO_DEBUG -I/usr/qt/devel/mkspecs/linux-g++ -I. -I. -I/usr/qt/devel/include -o qtstl.o qtstl.cpp g++ -Wl,-O1 -o test qtstl.o -L/usr/qt/devel/lib -L/usr/X11R6/lib -lqt -lXext -lX11 -lm seems to work?!?!?



-

 bye the way

 
 by Superstoned on: Aug 11 2005
 
Score 50%

i also want to say you're doing a great job! ksirk 1.2 is a really nice game. pitty it crashes a lot, here. if backtraces are usefull for you, just say so - and you'll have them coming (i can't finish a game, but there is also no single point of failure - you just don't know when it crashes).


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 Re: bye the way

 
 by kleag on: Aug 11 2005
 
Score 50%
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Thank you for your appreciation.

For the crashes: do you use the 1.2-2 version ? The first 1.2 had this crash problem which was solved in 1.2-2.

If you have 1.2-2, then this is a new bug. Please report it at:
https://gna.org/bugs/?group=ksirk

Thanks.


Kleag
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-

 Re: Re: bye the way

 
 by Superstoned on: Aug 11 2005
 
Score 50%

i got ksirk-1.2-1.tar.gz (i thought ksirk-1.2-2.tgz is a slackware package, and the -2 denotes normally a newer downstream package, not a newer upstream version. you should name it 1.2.1 or something like that to avoid confusion, if it is supposed to be a newer version)


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 Re: Re: Re: bye the way

 
 by kleag on: Aug 11 2005
 
Score 50%
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I will take your advice into consideration. Thanks.

I suppose you used the RPM ? In other case, you should have experimented the same compilation problems as with 1.3beta1


Kleag
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-

 Re: Re: Re: Re: bye the way

 
 by Superstoned on: Aug 11 2005
 
Score 50%

i used the tar.gz package, and it compiled fine... btw, i use KDE SVN on gentoo, with the KDE SVN packages. i've asked about STL there, you can find the thread here: http://forums.gentoo.org/viewtopic.php?p=2641903#2641903


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-

 nice work

 
 by Superstoned on: Aug 17 2005
 
Score 50%

it compiles and run's fine here :D


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