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- Content .- Fans (2) . 

KCometen3

   1.1  

KDE Screensaver

Score 84%
KCometen3
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KCometen3
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KCometen3
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Link:  Link
Minimum required   KDE 3.4.x
Downloads:  94008
Submitted:  Oct 17 2005
Updated:  Apr 30 2006

Description:

KCometen3 is an OpenGL screensaver for KDE.




Changelog:

1.1
* New effects
* Random background




LicenseGPL
Source(Source)
Ubuntu(Ubuntu Dapper Drake Package i386)
Ubuntu(Ubuntu Breezy Badger Package i386)
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.

 compile on amd64

 
 by aschne15 on: Oct 18 2005
 
Score 50%

First of all: really great screensaver (as far as I can see from the screenshots ;o)).


But I'm not able to compile it under Suse10/kde3.5-Beta2 on an AMD64.


The error-message when compiling is:
g++ -DHAVE_CONFIG_H -I. -I. -I.. -I/opt/kde3/include -I/usr/lib64/qt3/include -I/usr/X11R6/include -UQT_NO_ASCII_CAST -DQT_THREAD_SUPPORT -D_REENTRANT -Wnon-virtual-dtor -Wno-long-long -Wundef -Wall -W -Wpointer-arith -Wwrite-strings -ansi -D_XOPEN_SOURCE=500 -D_BSD_SOURCE -Wcast-align -Wconversion -Wchar-subscripts -O2 -Wformat-security -Wmissing-format-attribute -fno-exceptions -fno-check-new -fno-common -c -o lightning.o `test -f 'lightning.cpp' || echo './'`lightning.cpp
lightning.h: In constructor ‘Lightning::Lightning(GLuint, const Vec3&, const Vec3&, float, int, int, float, float, float, float)’:
lightning.h:79: warning: ‘Lightning::flacker_time’ will be initialized after
lightning.h:71: warning: ‘Lightning::LightningVertex* Lightning::vertices’
lightning.cpp:24: warning: when initialized here
lightning.cpp:56: error: no matching function for call to ‘max(unsigned int&, long unsigned int)’
lightning.cpp:37: warning: unused variable ‘j’
make[2]: *** [lightning.o] Fehler 1
make[2]: Leaving directory `/opt/home/aschne15/Neuer/kcometen3-1.0/src'
make[1]: *** [all-recursive] Fehler 1
make[1]: Leaving directory `/opt/home/aschne15/Neuer/kcometen3-1.0'
make: *** [all] Fehler 2


Maybe you have a little hint for me.
Many thanks
Axel


Reply to this

-

 Re: compile on amd64

 
 by tvb-xxx on: Oct 19 2005
 
Score 50%

ok i changed that line. can you download the source again and tell me if it works ?


Reply to this

-

 Re: Re: compile on a

 
 by brainkillah on: Oct 19 2005
 
Score 50%

Similar error on 32bit machine...

lightning.h: In constructor `Lightning::Lightning(unsigned int, const Vec3&,
const Vec3&, float, int, int, float, float, float, float)':
lightning.h:79: warning: `Lightning::flacker_time' will be initialized after
lightning.h:71: warning: `Lightning::LightningVertex*Lightning::vertices'
lightning.cpp:34: warning: when initialized here
lightning.cpp:37: warning: unused variable `int j'
source='particlesystem.cpp' object='particlesystem.o' libtool=no \
depfile='.deps/particlesystem.Po' tmpdepfile='.deps/particlesystem.TPo' \
depmode=gcc3 /bin/sh ../admin/depcomp \
g++ -DHAVE_CONFIG_H -I. -I. -I.. -I/usr/include/kde -I/usr/share/qt3/include -I/usr/X11R6/include -UQT_NO_ASCII_CAST -DQT_THREAD_SUPPORT -D_REENTRANT -Wnon-virtual-dtor -Wno-long-long -Wundef -Wall -W -Wpointer-arith -Wwrite-strings -ansi -D_XOPEN_SOURCE=500 -D_BSD_SOURCE -Wcast-align -Wconversion -Wchar-subscripts -O2 -Wformat-security -Wmissing-format-attribute -fno-exceptions -fno-check-new -fno-common -c -o particlesystem.o `test -f 'particlesystem.cpp' || echo './'`particlesystem.cpp
particlesystem.h: In constructor `ParticleSystem::ParticleSystem(unsigned int,
const Vec3&, int, int, float, float, bool, float, const Vec3&, float, float,
bool, float, const Vec4&, const Vec4&, float)':
particlesystem.h:72: warning: `ParticleSystem::texture' will be initialized
after
particlesystem.h:70: warning: `int ParticleSystem::max_particle'
particlesystem.cpp:51: warning: when initialized here
particlesystem.h:70: warning: `ParticleSystem::max_particle' will be
initialized after
particlesystem.h:60: warning: `float ParticleSystem::minlife'
particlesystem.cpp:51: warning: when initialized here
particlesystem.h:62: warning: `ParticleSystem::create_new' will be initialized
after
particlesystem.h:61: warning: `float ParticleSystem::new_per_sec'
particlesystem.cpp:51: warning: when initialized here
particlesystem.h:63: warning: `ParticleSystem::new_particle' will be
initialized after
particlesystem.h:54: warning: `Vec3 ParticleSystem::velocity'
particlesystem.cpp:51: warning: when initialized here
particlesystem.h:58: warning: `ParticleSystem::size' will be initialized after
particlesystem.h:51: warning: `Vec4 ParticleSystem::start_color'
particlesystem.cpp:51: warning: when initialized here
particlesystem.cpp: In member function `virtual void
ParticleSystem::render(const Vec3&)':
particlesystem.cpp:124: error: `GL_POINT_SPRITE_ARB' undeclared (first use this
function)
particlesystem.cpp:124: error: (Each undeclared identifier is reported only
once for each function it appears in.)
particlesystem.cpp:124: error: `GL_COORD_REPLACE_ARB' undeclared (first use
this function)
particlesystem.cpp:118: warning: unused parameter `const Vec3&campos'
make[2]: *** [particlesystem.o] Error 1
make[2]: Leaving directory `/home/petar/kcometen3-1.0/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/home/petar/kcometen3-1.0'
make: *** [all] Error 2


Reply to this

-

 Re: Re: Re: compile

 
 by tvb-xxx on: Oct 20 2005
 
Score 50%

GL_POINT_SPRITE_ARB and GL_COORD_REPLACE_ARB must be defined in gl.h if the point sprite extension is available. it is possible that the extension is not available (glxinfo prints all extension which are supported) or that you need newer opengl dev files.


Reply to this

-
.

 Re: Re: compile on amd64

 
 by aschne15 on: Oct 19 2005
 
Score 50%

Now it works ! And it's really cool :o)


Thank you !

Axel


Reply to this

-

 System lockup

 
 by Drone1 on: Oct 19 2005
 
Score 50%

Have P4 running Gentoo w/ GeForce FX 5700 dualhead card, nvidia 7676 drivers. Have had past problems w/ this OS load, but is now pretty stable~

Dl'ed, and installed KCometen(great sreensaver!!!) Runs fine no apparent problems.

I will let it run when I leave work, come back next morning, and machine does not respond. Can not ping or ssh to. Nothing comes up on periph's. I know its KCometen, because if I change screensavers, it doesn't happen.

My only guess is CPU overheating. Gets caught in an infinite loop or something.

Any ideas on what I can look for to figure what is causing this??


Reply to this

-

 Re: System lockup

 
 by Drone1 on: Oct 19 2005
 
Score 50%

My bad. Not the screensaver. My system freezes regardless of the screensaver set. Acts like power management is kicking on, but pretty sure its not. Will start in the gentoo forums..... help welcome.


Reply to this

-

 Re: System lockup

 
 by MrCioffaz on: Dec 16 2005
 
Score 50%

How did you get this wonderful screensaver compiled under gentoo? I can't find a way...it don't find the Kde header (Kde 3.4.3).

Going to gentoo forums...


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-
.

 Xandros install

 
 by redrum on: Oct 29 2005
 
Score 50%

Hey, Screensaver compiled and worked great with c++ tools instaled, kde development tools installed, and the commands:

./configure --prefix=/usr -with-qt-includes=/usr/include/qt3

make

su

make install.

That's it... Thanks Man!


Reply to this

-

 ubuntu package

 
 by laetitia on: Oct 30 2005
 
Score 50%

Hi,
I've installed the ubuntu package, but I still get this error when I try it :
kcometen3.kss: symbol lookup error: kcometen3.kss: undefined symbol: glPointParameterf

I think I just miss a lib, but which one ? :-(

Thanks very much !


Reply to this

-

 Re: ubuntu package

 
 by laetitia on: Oct 31 2005
 
Score 50%

Hi again,

I have found that it is just an opengl version problem (reading answers to other questions).
Now, I have an ati chip, it seems not to support opengl1.4 (only 1.3 ? OpenGL version string: 1.3.5395 says glxinfo )
I'll wait a few months again before being able to use it :_((


Reply to this

-

 Hey

 
 by agentdunken on: Dec 17 2005
 
Score 50%

Dude I really like this Screensaver. It looks so awsome. I would love to use it if I wasnt getting errors when install it from source. I get the same error the person above got. Do you think you can make a RPM version?


Reply to this

-

 How to install?

 
 by mwoletz on: Dec 28 2005
 
Score 50%

Hi Peter,

many thanks for that great looking screen
saver. But unfortunately I can't get it
run. I compiled it from source without
errors and installed it. When I try to run "kcometen3.kss"
a window appears and
the Desktop freezes.
I use a notebook with an ATI graphics
adapter. Other apps which use OpenGL
run without problems. Any hints what's
going wrong?

Second problem: I tried to make a RPM
with checkinstall but after a call to
checkinstall there are no binary files in the RPM.
Only dummy doc files are included.
I'll retry to make a RPM to make it more
convenient to install the screen saver.


Thanks in advance!
Bye
Marcus


Reply to this

-

 Re: How to install?

 
 by tvb-xxx on: Jan 3 2006
 
Score 50%

i have no idea why your desktop freeze. there are some problems with the screensaver and ati-cards. i will try to change that.


Reply to this

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