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KardsGT

   0.7.1  

KDE Card Game

Score 72%
JadziaMDJadziaMD
KardsGT
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John Schneiderman 1

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KardsGT
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KardsGT
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KardsGT
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Homepage:  Link
Minimum required   Qt 4.x
Downloads:  3700
Submitted:  Jun 10 2006
Updated:  Aug 20 2008

Description:

KardsGT is a card game programme that has many of your favourite card
games. Each game comes with an exhaustive manual on how to play. In
addition to the many wonderful games, we also have amazing characters
to play against. Each character has their own history and sense of
play, giving you a fun challenge as you spend your time.
The specific games are:
- crazy eights
- cribbage
- euchre
- hearts
- old maid
- spades
- war




Changelog:

Version 0.7.1
- Bug fix: Compilation error for users of GCC 4.3.

Version 0.7.0
- Converted to GPLv3
- Converted to QT 4.
- Major game library restructuring.
- Game library API improvements.
- Added Crazy Eights.
- Added Jokers to the card deck.
- Simplified game file structures, previous game files incompatible.
- Added support for QT storage structures.
- Added installation from QT directly.
- Users can select either XPM or PNG for card image files.

Version 0.6.5
- Bug fix: An exception would be thrown in cribbage while looking for pairs because the special run was not created correctly.

Version 0.6.4
- Bug fix: When a player had a triple run of 5's, the 2 for 15 would not be displayed in the summary.
- Bug fix: When a player played an out of sequence run that was broken by a non-run card that had a run card preceding it, the run sequence would not be counted.
- Bug fix: According to the rules only straight runs count during play.
- Bug fix: When more than one pair was in the play sequence the last pair was not found.

Version 0.6.3
- Bug fix: In Cribbage, a run or pairs would not be counted if the resulting score was 31.
- Bug fix: In Cribbage, if a special run was in the hand and if the pair was able to make a combination of 15, it would remove the pair for 15 from the sequence of listed point counting hands.
- Bug Fix: When in Go, if the Go Player made 31, it would continue to remain his turn.
- Added check to verify proper crib selection.
- Bug fix: Abigail, Jack, Norman, Sally failed to check if their card was a legal card to play in a special point situation on the board.
- Bug fix: Abigail, Jack, Norman incorrectly would select the same card twice when discarding to their opponents crib if only one non-valuable card was present.

Version 0.6.2
- Bug fix: If you scored over 5 points, the game over condition failed in interface.

Version 0.6.1
- Bug fix: If you scored over 5 points, the game over condition failed in euchre class.
- Bug fix: If you lead with the left bower KardsGT would fail to require you play trump if you could.
- Bug fix: The maker was never identified at the start of a new round.
- Bug fix: Spades players will now check to see if partner has actually played a card.

Version 0.6.0
- Added Euchre.
- Bug fix: The good Spades players should not play over their partners.
- In the Player class, the current level will only be loaded if it is not set.

Version 0.5.2
- Bug fix: Nobs would be counted in a players crib if they had nobs in their hand.

Version 0.5.1
- Bug fix: In Cribbage, the computer player's hand would continue to be shown if the computer was the dealer and won the stake in his hand count.
- In version 0.5.0, the DCF file failed to be updated.

Version 0.5.0
- Added Old Maid.
- Bug fixes in the libraries.
- New back images for the cards.
- Bug fixes in the make file.
- Now can sort your hand by random.
- Made the skill ratings more consistent.

Version 0.4.0
- SAVED GAME FILES PRIOR TO THIS RELEASE WILL NO LONGER WORK!
- New logo and player images, a default male and female image.
- Added the game of spades.
- Every player now has AI for every game.
- You can now customise the card images, and the player image.
- The screen size is now larger.
- Changed how the play sequence is shown to the player.
- You can sort the cards in your hand.
- Improved the captioning system.
- Bug fix: Cribbage board no longer fails to update correctly.
- Bug fix: The default ordering in the players hand in hearts.
- Bug fix: The dialogues no longer are larger than our game screen.

Version 0.3.0
- Added the game of hearts
- Added four new players.
- Added the ability to select the player(s) to play against.
- Now you can load game files directly from the command line with no further intervention.
- Added turn signal indications.
- Improved the user profile database.
- Bug fix: Graphics no longer blur.
- Bug fix: Added delay so you can see the last card played.
- Bug fix: All errors are properly handled now.
- Bug fix: Card dialogues all now fit within their windows.
- Bug fix: All card message dialogues fit within their windows.
- Restructured the libraries to reduce compiling time.
- Restructured the handbook for better navigation.

Version 0.2.0
- Cribbage game improvements and bug fixes.
- War introduced.
- Added a better looking card back image.
- Changed the game file structure, not compatible with previous versions.
- Fixed graphical bugs with KardPile and KardSequence.

Version 0.1.1
- Fixed stake win for both players when they both can score 121 in the same hand.
- Fixed problem with 2 for 15s being removed during special run hands.
- Strengthened Wally's AI.

Version 0.1.0
- First Release




LicenseGPL
Source(KardsGT Tarball)
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 initial comments

 
 by google01103 on: Jun 11 2006
 
Score 50%

have a K,J,5,5 program shows 4 not 6 point

have 7,6,6,9,2, w/7 as turned card progam shows 4 (for 2 15's) - not the 10 it should

when displaying hand for counting can you highlight turned card and can you change the game display so the turned card doesn't look like it's in play. Also id who's crib it is maybe by positioning the crib next to the owner.

I'm unable to read the board and if the window goes full screen the game doesn't change.

I can't quit or close the game must
kill it

thanks, I always wanted a cribbage game


Suse 10.1 x64, kde3.52, gnome 2.12, Opera 9.x weekly build
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.

 Re: initial comments

 
 by JadziaMD on: Jun 12 2006
 
Score 50%
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John Schneiderman 1

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If you have 7S 6C 6D 9C 2C, I can generate the following valid combinations of 15:
7C 6C 2C
7S 6D 2C
9C 6C
9D 6D , would you please list the remaining 6?

I've added a task to allow the game to be maximised.

I can't replicate your inability to close or exit from the game.
If you find more bugs in the future I would greatly appreciate it if you filed the bug reports at our site, I don't check here for bug reports. Thanks, John


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 Re initial comments

 
 by google01103 on: Jun 12 2006
 
Score 50%

Do we play by different rules? Each 15 (there's 4) are worth 2 each for a total of 8 plus the pair of 6's (also worth 2 points) for a total of 10. I emailed you a shot of the program's count which shows 4 points given for the hand.


Suse 10.1 x64, kde3.52, gnome 2.12, Opera 9.x weekly build
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 Re: Re initial comments

 
 by JadziaMD on: Jun 12 2006
 
Score 50%
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Thanks for the quick reply.
Do we play by different rules?
Nope, we play by Hoyle's rules.
Each 15 (there's 4) are worth 2 each for a total of 8 plus the pair of 6's (also worth 2 points) for a total of 10.
That is the correct count. I still can't seem to replicate your bug, though. When I setup the same hands you've listed, I do produce the right score on the cribbage board. I look forward to your e-mail, hopefully we'll track down this problem.

John


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 Re: Re: initial comments

 
 by rennus on: Aug 5 2006
 
Score 50%

"have 7,6,6,9,2, w/7 as turned card progam shows 4 (for 2 15's) - not the 10 it should"

Actually, the above hand scores 12.
7 6 2 (15 for 2)
7 6 2 (15 for 4)
6 9 (15 for 6)
6 9 (15 for 8)
6 6 (pair for 10)
7 7 (pair for 12)


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 Re: Re: Re: initial comments

 
 by rennus on: Aug 5 2006
 
Score 50%

Disregard this... no pair of 7's.. too early, not enough coffee.. :\


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 good games

 
 by squidget on: Oct 15 2006
 
Score 50%

The games are fun to play. The artwork is really good and reflects the biographies of the players.


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 Wishlist

 
 by zenarcher on: Oct 15 2006
 
Score 50%

I wish we could have an RPM for Fedora Core for this one. I've been wating a long time for a cribbage game on lInux!


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 Re: Wishlist

 
 by JadziaMD on: Oct 16 2006
 
Score 50%
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It should work with Fedora Core, I'm not using any Mandriva specific stuff.


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 nice

 
 by Superstoned on: Nov 17 2006
 
Score 50%

looks great, you know. when will we see a port to KDE4/Qt4? from what i've seen, the KDE games and KDE edu are doing wonderfull stuff with KDE/Qt4, so i guess it would really add something. btw, would it be possible for you to integrate your app in kpat? kpat is meant as a 'several card games in one', i wonder if there is enough overlap to be able to share some code or even merge...

at least you can share artwork ;-)


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 Re: nice

 
 by JadziaMD on: Nov 17 2006
 
Score 50%
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We're actually planning on porting to QT4/KDE4 when the main distributions (Fedora, Suse, Mandriva) start shipping with it, we made this decision because we are a young project and it's hard to get people to test your software if they have to install their base system. If I'm mistaken here, we would certainly reconsider that decision. When I started out on this project I did look at KPat, but I couldn't really find a way to add the goals of KardsGT in with KPat. We would have to radically alter the programme. It also seems that KPat is meant to be an all-patience game in one, and KardsGT as a project currently does not plan on making any patience games. It seems that KPat uses the standard KDE artwork, so when we move to QT4/KDE4 we will definitely be sharing the art work. :) Thanks for your interest, and comments, they're always appreciated.


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.

 Missing something?

 
 by BorgQueen on: Nov 19 2006
 
Score 50%

Hi am I missing a package or something?
cd src/gamebase && qmake gamebase.pro -o Makefile
cd src/gamebase && make -f Makefile
make[1]: Entering directory `/home/Software/Testing/KardsGT-0.3.0/KardsGT-0.3.0/kardsgt-0.3.0/src/gamebase'
g++ -c -I/usr/include/fontconfig -I/usr/include/X11/Xft -O2 -march=i586 -mtune=i686 -fomit-frame-pointer -fweb -frename-registers -fvisibility-inlines-hidden -fvisibility=hidden -fno-use-cxa-atexit -fno-exceptions -Wall -W -I/usr/include/fontconfig -I/usr/include/X11/Xft -O2 -march=i586 -mtune=i686 -fomit-frame-pointer -fweb -frename-registers -fvisibility-inlines-hidden -fvisibility=hidden -fno-use-cxa-atexit -fno-exceptions -D_REENTRANT -DQT_NO_DEBUG -DQT_THREAD_SUPPORT -I/usr/lib/qt3-gcc4.1/mkspecs/default -I. -I/usr/lib/qt3-gcc4.1/include -o card.o card.cpp
card.cpp: In constructor 'Card::Card(Card::rank_t, Card::suit_t)':
card.cpp:34: error: exception handling disabled, use -fexceptions to enable
make[1]: *** [card.o] Error 1
make[1]: Leaving directory `/home/Software/Testing/KardsGT-0.3.0/KardsGT-0.3.0/kardsgt-0.3.0/src/gamebase'
make: *** [sub-src-gamebase] Error 2


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 Re: Missing something?

 
 by JadziaMD on: Nov 22 2006
 
Score 50%
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What distribution are you running?
Can you check to be sure you have the development packages listed in the Readme. Where are you running the make command from?


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 Re: Re: Missing something?

 
 by JadziaMD on: Nov 22 2006
 
Score 50%
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Sorry, the installation instructions are in the INSTALL file. But they are mostly specific to compiling straight from the CVS. But it does list the dependencies needed.


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 Re: Re: Re: Missing something?

 
 by BorgQueen on: Nov 22 2006
 
Score 50%

I have qt4assistant devel and qt4 and qt3 devel packages.


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 Re: Re: Re: Re: Missing something?

 
 by BorgQueen on: Nov 22 2006
 
Score 50%

Oh and I'm running Ark Linux. If you would like to lend us a hand, please joins us on freenode.net in #arklinux

Thanks


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 Will it install

 
 by pscowboy on: Dec 29 2006
 
Score 50%

Will KardsGT install and run in FC6 gnome?


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 Re: Will it install

 
 by JadziaMD on: Dec 30 2006
 
Score 50%
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As long as you have the QT libraries installed you should have no trouble using it in GNOME. Let me know if you have any problems, we have a low-traffic users mailing list if you have any trouble.


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