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- Content .- Fans (1) . 

KMatrix3d

   0.1  

KDE Screensaver

Score 83%
KMatrix3d
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Link:  Link
Minimum required   KDE 3.x
Downloads:  50294
Submitted:  Jan 31 2007
Updated:  Jan 31 2007

Description:

A nice (IMHO :-) 3D matrix OpenGL screen saver for KDE.
IMPORTANT: Packagers wanted - please contact developer.




Changelog:

0.1 - initial release




LicenseGPL
Source(KMatrix3D)
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-
.

 Very nice..

 
 by redrum on: Feb 1 2007
 
Score 50%

Its a great variant on the theme, and builds effortlessly.. Keep up the good work :)


Reply to this

-
.

 looks great...

 
 by amdfanatyk on: Feb 1 2007
 
Score 50%

...but maybe it would be better to install it under "opengl screensavers", currently it goes under "other", in my opinion slider has too big step (100).


Reply to this

-

 does not compile

 
 by himbeere on: Feb 1 2007
 
Score 50%

/bin/sh ../libtool --silent --tag=CXX --mode=link x86_64-pc-linux-gnu-g++ -Wno-long-long -Wundef -ansi -D_XOPEN_SOURCE=500 -D_BSD_SOURCE -Wcast-align -Wconversion -Wchar-subscripts -Wall -W -Wpointer-arith -DNDEBUG -DNO_DEBUG -O2 -march=k8 -O2 -pipe -Wformat-security -Wmissing-format-attribute -Wno-non-virtual-dtor -fno-exceptions -fno-check-new -fno-common -L/usr/kde/3.5/lib64 -L/usr/qt/3/lib64 -L/usr/lib64 -L/usr/kde/3.5/lib64 -R /usr/lib64 -R /usr/kde/3.5/lib64 -R /usr/qt/3/lib64 -R /usr/lib64 -R /usr/kde/3.5/lib64 -o kmatrix3d.kss kmatrix3d.o camera.o effet_particule.o ligne3d1.o vector3f.o kmatrix3dui.o kmatrix3d.moc.o -lpng -lglut -lqt-mt -lz -lpng -lz -lm -lXext -lX11 -lSM -lICE -lpthread -lkdecore -lkdeui -lkscreensaver -lm -lkio
kmatrix3d.o: In function `mQGL::paintGL()':
kmatrix3d.cpp:(.text+0x2eb): undefined reference to `glClear'
kmatrix3d.cpp:(.text+0x2f0): undefined reference to `glLoadIdentity'
kmatrix3d.o: In function `mQGL::resizeGL(int, int)':
kmatrix3d.cpp:(.text+0x44c): undefined reference to `glViewport'
kmatrix3d.cpp:(.text+0x456): undefined reference to `glMatrixMode'
kmatrix3d.cpp:(.text+0x45b): undefined reference to `glLoadIdentity'
kmatrix3d.cpp:(.text+0x485): undefined reference to `gluPerspective'
kmatrix3d.cpp:(.text+0x48f): undefined reference to `glMatrixMode'
kmatrix3d.o: In function `mQGL::LoadTexture(unsigned int&, char*)':
kmatrix3d.cpp:(.text+0xf15): undefined reference to `glGenTextures'
kmatrix3d.cpp:(.text+0xf26): undefined reference to `glBindTexture'
kmatrix3d.cpp:(.text+0xf4d): undefined reference to `gluBuild2DMipmaps'
kmatrix3d.cpp:(.text+0xf6c): undefined reference to `glTexParameterf'
kmatrix3d.cpp:(.text+0xf83): undefined reference to `glTexParameterf'
kmatrix3d.cpp:(.text+0xf9a): undefined reference to `glTexParameterf'
kmatrix3d.cpp:(.text+0xfb1): undefined reference to `glTexParameterf'
kmatrix3d.cpp:(.text+0x105d): undefined reference to `gluErrorString'
kmatrix3d.o: In function `mQGL::initializeGL()':
kmatrix3d.cpp:(.text+0x142a): undefined reference to `glEnable'
kmatrix3d.cpp:(.text+0x1434): undefined reference to `glDisable'
kmatrix3d.cpp:(.text+0x143e): undefined reference to `glEnable'
kmatrix3d.cpp:(.text+0x144d): undefined reference to `glBlendFunc'
kmatrix3d.cpp:(.text+0x1457): undefined reference to `glShadeModel'
kmatrix3d.cpp:(.text+0x1466): undefined reference to `glHint'
kmatrix3d.o: In function `mQGL::resizeGL(int, int)':
kmatrix3d.cpp:(.text+0x4a2): undefined reference to `glLoadIdentity'
camera.o: In function `camera::calculer()':
camera.cpp:(.text+0x1e6): undefined reference to `gluLookAt'
effet_particule.o: In function `effet_particule::afficher()':
effet_particule.cpp:(.text+0xde): undefined reference to `glGetFloatv'
effet_particule.cpp:(.text+0x14e): undefined reference to `glBegin'
effet_particule.cpp:(.text+0x43f): undefined reference to `glColor3d'
effet_particule.cpp:(.text+0x44c): undefined reference to `glTexCoord2d'
effet_particule.cpp:(.text+0x460): undefined reference to `glVertex3d'
effet_particule.cpp:(.text+0x471): undefined reference to `glTexCoord2d'
effet_particule.cpp:(.text+0x488): undefined reference to `glVertex3d'
effet_particule.cpp:(.text+0x499): undefined reference to `glTexCoord2d'
effet_particule.cpp:(.text+0x4b6): undefined reference to `glVertex3d'
effet_particule.cpp:(.text+0x4c7): undefined reference to `glTexCoord2d'
effet_particule.cpp:(.text+0x4e4): undefined reference to `glVertex3d'
effet_particule.cpp:(.text+0x501): undefined reference to `glEnd'
ligne3d1.o: In function `Ligne3D1::afficher()':
ligne3d1.cpp:(.text+0x173): undefined reference to `glBindTexture'
ligne3d1.cpp:(.text+0x284): undefined reference to `glColor4d'
ligne3d1.cpp:(.text+0x28e): undefined reference to `glBegin'
ligne3d1.cpp:(.text+0x2bf): undefined reference to `glTexCoord2f'
ligne3d1.cpp:(.text+0x2e5): undefined reference to `glVertex3d'
ligne3d1.cpp:(.text+0x316): undefined reference to `glTexCoord2f'
ligne3d1.cpp:(.text+0x344): undefined reference to `glVertex3d'
ligne3d1.cpp:(.text+0x377): undefined reference to `glTexCoord2f'
ligne3d1.cpp:(.text+0x3ad): undefined reference to `glVertex3d'
ligne3d1.cpp:(.text+0x3e0): undefined reference to `glTexCoord2f'
ligne3d1.cpp:(.text+0x40e): undefined reference to `glVertex3d'
ligne3d1.cpp:(.text+0x413): undefined reference to `glEnd'
ligne3d1.cpp:(.text+0x462): undefined reference to `glBindTexture'
ligne3d1.cpp:(.text+0x4bb): undefined reference to `glBindTexture'
ligne3d1.cpp:(.text+0x514): undefined reference to `glBindTexture'
ligne3d1.cpp:(.text+0x5df): undefined reference to `glBlendFunc'
ligne3d1.cpp:(.text+0x5f0): undefined reference to `glBindTexture'
ligne3d1.cpp:(.text+0x79b): undefined reference to `glBindTexture'
ligne3d1.cpp:(.text+0x7f3): undefined reference to `glColor4d'
ligne3d1.cpp:(.text+0x7fd): undefined reference to `glBegin'
ligne3d1.cpp:(.text+0x82e): undefined reference to `glTexCoord2f'
ligne3d1.cpp:(.text+0x854): undefined reference to `glVertex3d'
ligne3d1.cpp:(.text+0x885): undefined reference to `glTexCoord2f'
ligne3d1.cpp:(.text+0x8b3): undefined reference to `glVertex3d'
ligne3d1.cpp:(.text+0x8e6): undefined reference to `glTexCoord2f'
ligne3d1.cpp:(.text+0x91c): undefined reference to `glVertex3d'
ligne3d1.cpp:(.text+0x94f): undefined reference to `glTexCoord2f'
ligne3d1.cpp:(.text+0x97d): undefined reference to `glVertex3d'
ligne3d1.cpp:(.text+0x982): undefined reference to `glEnd'
ligne3d1.cpp:(.text+0x993): undefined reference to `glBindTexture'
ligne3d1.cpp:(.text+0x60c): undefined reference to `glBlendFunc'
/usr/lib64/libglut.so: undefined reference to `glPixelStorei'
/usr/lib64/libglut.so: undefined reference to `glBitmap'
/usr/lib64/libglut.so: undefined reference to `glPopAttrib'
/usr/lib64/libglut.so: undefined reference to `glMapGrid2f'
/usr/lib64/libglut.so: undefined reference to `glRotatef'
/usr/lib64/libglut.so: undefined reference to `glEvalMesh2'
/usr/lib64/libglut.so: undefined reference to `glFinish'
/usr/lib64/libglut.so: undefined reference to `glVertex3f'
/usr/lib64/libglut.so: undefined reference to `glXQueryExtension'
/usr/lib64/libglut.so: undefined reference to `glNormal3fv'
/usr/lib64/libglut.so: undefined reference to `gluNewQuadric'
/usr/lib64/libglut.so: undefined reference to `glVertex3fv'
/usr/lib64/libglut.so: undefined reference to `glDrawBuffer'
/usr/lib64/libglut.so: undefined reference to `glXMakeCurrent'
/usr/lib64/libglut.so: undefined reference to `gluQuadricDrawStyle'
/usr/lib64/libglut.so: undefined reference to `glXQueryExtensionsString'
/usr/lib64/libglut.so: undefined reference to `glVertex2f'
/usr/lib64/libglut.so: undefined reference to `glXChooseVisual'
/usr/lib64/libglut.so: undefined reference to `gluCylinder'
/usr/lib64/libglut.so: undefined reference to `glGetError'
/usr/lib64/libglut.so: undefined reference to `glGetIntegerv'
/usr/lib64/libglut.so: undefined reference to `glPushAttrib'
/usr/lib64/libglut.so: undefined reference to `glXDestroyContext'
/usr/lib64/libglut.so: undefined reference to `glPopMatrix'
/usr/lib64/libglut.so: undefined reference to `glXWaitX'
/usr/lib64/libglut.so: undefined reference to `glXGetProcAddressARB'
/usr/lib64/libglut.so: undefined reference to `glXQueryVersion'
/usr/lib64/libglut.so: undefined reference to `glGetString'
/usr/lib64/libglut.so: undefined reference to `gluQuadricNormals'
/usr/lib64/libglut.so: undefined reference to `glXGetClientString'
/usr/lib64/libglut.so: undefined reference to `glPushMatrix'
/usr/lib64/libglut.so: undefined reference to `glNormal3f'
/usr/lib64/libglut.so: undefined reference to `gluSphere'
/usr/lib64/libglut.so: undefined reference to `glPolygonMode'
/usr/lib64/libglut.so: undefined reference to `glMap2f'
/usr/lib64/libglut.so: undefined reference to `glScalef'
/usr/lib64/libglut.so: undefined reference to `glReadBuffer'
/usr/lib64/libglut.so: undefined reference to `glXIsDirect'
/usr/lib64/libglut.so: undefined reference to `glXSwapBuffers'
/usr/lib64/libglut.so: undefined reference to `glTranslatef'
/usr/lib64/libglut.so: undefined reference to `glXCreateContext'
/usr/lib64/libglut.so: undefined reference to `glXGetConfig'
collect2: ld returned 1 exit status
make[2]: *** [kmatrix3d.kss] Error 1
make[2]: Leaving directory `/var/tmp/portage/kde-misc/kmatrix3d-0.1/work/kmatrix3d/src'
make[1]: *** [all-recursive] Error 1
make[1]: Leaving directory `/var/tmp/portage/kde-misc/kmatrix3d-0.1/work/kmatrix3d'
make: *** [all] Error 2

!!! ERROR: kde-misc/kmatrix3d-0.1 failed.
Call stack:
ebuild.sh, line 1611: Called dyn_compile
ebuild.sh, line 968: Called qa_call 'src_compile'
environment, line 4755: Called src_compile
ebuild.sh, line 1301: Called kde_src_compile
kde.eclass, line 170: Called kde_src_compile 'all'
kde.eclass, line 340: Called kde_src_compile 'myconf' 'configure' 'make'
kde.eclass, line 336: Called die

!!! died running emake, kde_src_compile:make
!!! If you need support, post the topmost build error, and the call stack if relevant.
!!! A complete build log is located at '/var/tmp/portage/kde-misc/kmatrix3d-0.1/temp/build.log'.

!!! This ebuild is from an overlay: '/usr/local/portage'
commander files #


Reply to this

-
.

 Re: does not compile

 
 by MrMadPL on: Feb 1 2007
 
Score 50%

I didn't review the ebuild contributed
but this ebuild doesn't contain all dependencies necessary. new ebuild will
be included tomorrow. Please include opengl in your use flags. What type of video card are you using ?


Reply to this

-

 gentoo

 
 by himbeere on: Feb 1 2007
 
Score 50%

opengl use flag was included. my video card is nvidia 6800 something.

best regards
t.


Reply to this

-
.

 Re: gentoo

 
 by MrMadPL on: Feb 1 2007
 
Score 50%

Oh .. I see 64bit system ... Ahh. I need to consider it - seems that it's nvidia issue ... Please wait.


Reply to this

-
.

 Copy?

 
 by wroemer on: Feb 1 2007
 
Score 50%

Since a few years there has already been an OpenGL based matrix 3D screensaver that installs as "OpenGL screensaver". Is this an extension of the old project or just a coincidence?


Reply to this

-
.

 Re: Copy?

 
 by MrMadPL on: Feb 1 2007
 
Score 50%

I don't know to which project are you referring to. This is a new project - I didn't found a 3D matrix for Linux or KDE at all. If so let me know such a project home page or app name.


Reply to this

-

 Re: Re: Copy?

 
 by rocketpcguy on: Feb 2 2007
 
Score 50%

its glmatrix for xscreensaver, look at the screenshot:
http://www.jwz.org/xscreensaver/screenshots/
yours looks much better


Reply to this

-

 Re: Re: Copy?

 
 by wroemer on: Feb 2 2007
 
Score 50%

It is in the "xscreensaver-gl" package of debian and the executable is named "glmatrix".

WR


Reply to this

-

 QObject::startTimer

 
 by wroemer on: Feb 2 2007
 
Score 50%

I took a look inside the source code and inside the paintGL method I saw that you start timer over and over again. Actually you have to start the timer only once because a timer initiaited with "QObject::startTimer (...)" is NOT a single shot timer! I made a change inside the code to fix this but realized that the paintGL comes to the wrong conclusion on how much time has passed. I will comment on this as soon as I found the responsible code parts.

WR


Reply to this

-

 Re: QObject::startTimer

 
 by wroemer on: Feb 2 2007
 
Score 50%

It seems as if clock() has sometimes problems on SMP machines. Therefore I switched to QTime::msec () because the msecs is what we are interested in. So temps_1 and temps_2 have become QTime objects. And I use the diff of their msec() function. On fast machines the result of the diff can be 0 or even less. This seems to be a problem on fast SMP machines too. So I check if the diff is smaller than 1 and if this is the case, paintGL() should do nothing. The QObject::startTimer () call was put inside a static code path that is only called once. I attach my version of kmatrix3d.cpp and kmatrix3d.h for anybody interested in. By the way: To see the old effect with starting timer over and over again, start the original version of kmatrix3d.kss from the command line.


Reply to this

-

 Re startTimer

 
 by wroemer on: Feb 2 2007
 
Score 50%

Despite all my comments I want to emphasize here that it is nevertheless a great work!


Reply to this

-

 QObject::startTimer

 
 by wroemer on: Feb 2 2007
 
Score 50%

I just realized that I can not attach files as long as I don't make a new/own entry for it. I don't want to do that so I post the important code parts here:

void mQGL::paintGL ()
{
temps_1 = QTime::currentTime();
s_infos_gen.msec = temps_1.msec () - temps_2.msec ();

if (s_infos_gen.msec < 1)
{
temps_2 = temps_1;
return;
}

....

At the end of paintGL():

static bool initialized = false;
if (initialized == false)
{
startTimer (1);
initialized = true;
}

temps_2 = temps_1;
}


Reply to this

-
.

 Re: QObject::startTi

 
 by MrMadPL on: Feb 2 2007
 
Score 50%

Yes it about the timer start it was intended to be like this. It'll be corrected in 0.2 version together with the smp fix.


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